CAPE CANAVERAL, Fla. – The four "Swarmies" robots on a table with the software simulation used to develop the program to control the robots. Photo credit: NASA/Dmitri Gerondidakis
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CAPE CANAVERAL, Fla. --  Two of the four "Swarmies" robots stand in front of the bar code markers they will track as they roll over rough ground near the Launch Control Center at NASA's Kennedy Space Center in Florida. Photo credit: NASA/Daniel Casper
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CAPE CANAVERAL, Fla. – NASA's Kurt Leucht, from left, is working with undergraduate intern Gil Montague and post-graduate intern Karl Stolleis to develop the software that will control independent robots in a way that mimics the process ants use to scout for and then collect resources. Photo credit: NASA/Dmitri Gerondidakis
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Students from Montgomery College in Rockville in Maryland, follow the progress of their Swarmie robots during the Swarmathon competition at the Kennedy Space Center Visitor Complex. Students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
A display at the Kennedy Space Center Visitor Complex describes the purpose of Swarmies. Computer scientists are developing these robots focusing not so much on the hardware, but the software. In the spaceport's annual Swarmathon, students from 12 colleges and universities across the nation were invited to develop software code to operate Swarmies to help find resources when astronauts explore distant planets, such as Mars.
Swarmathon 2017
At the Kennedy Space Center Visitor Complex, students monitor progress as their Swarmie robots as they search for "resources." The goal is for the robots to pick up cubes with AprilTags, which are similar to bar codes. The Swarmies then move the cubes to a white square in the center of the completion arena. The small, four-wheeled robots are designed to effectively and efficiently locate hidden resources while astronauts explore distant destinations such as the moon or Mars.
Swarmathon 2017
At the Kennedy Space Center Visitor Complex, students monitor progress as their Swarmie robots as they search for "resources." The goal is for the robots to pick up cubes with AprilTags, which are similar to bar codes. The Swarmies then move the cubes to a white square in the center of the completion arena. The small, four-wheeled robots are designed to effectively and efficiently locate hidden resources while astronauts explore distant destinations such as the moon or Mars.
Swarmathon 2017
A display at the Kennedy Space Center Visitor Complex describes the purpose of Swarmies. Computer scientists are developing these robots focusing not so much on the hardware, but the software. In the spaceport's annual Swarmathon, students from 12 colleges and universities across the nation were invited to develop software code to operate Swarmies to help find resources when astronauts explore distant planets, such as Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. To add to the challenge, obstacles in the form of simulated rocks were placed in the completion arena. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
A sign at the Kennedy Space Center Visitor Complex announces the second annual Swarmathon competition. Students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of cubes with AprilTags, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of AprilTag cubes, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's third annual Swarmathon, 23 teams represented 24 minority serving universities and community colleges were invited to develop software code to operate these innovative robots known as "Swarmies" to help find resources when astronauts explore distant locations, such as the Moon or Mars.
Swarmathon 2018
A Swarmie robot finds a "resource" cube marked with an AprilTag, similar to a barcode. In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of cubes with AprilTags.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of cubes with AprilTags, similar to barcodes. Teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food.
Swarmathon 2017
A cube identified with an AprilTag, similar to a barcode, is delivered to a "home" square in the middle of a competition arena during the Swarmathon competition. At the Kennedy Space Center Visitor Complex, student teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food.
Swarmathon 2017
CAPE CANAVERAL, Fla. --  Two of the four "Swarmies" robots stand in front of the bar code markers they will track as they roll over rough ground near the Launch Control Center at NASA's Kennedy Space Center in Florida. Photo credit: NASA/Daniel Casper
KSC-2014-3630
A cube identified with an AprilTag, similar to a barcode, is delivered to a "home" square in the middle of a competition arena during the Swarmathon competition. At the Kennedy Space Center Visitor Complex, student teams developed search algorithms for the Swarmies to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food.
Swarmathon 2017
During the final round of the Swarmathon competition at the Kennedy Space Center Visitor Complex, Students from Southwestern Indian Polytechnic Institute (SIPI) in Albuquerque, New Mexico, watch their robots as they look for cubes identified by their AprilTags, similar to a barcodes. The Swarmies were programed to deliver the cubes to a "home" square in the middle of a competition arena. SIPI captured first place in the competition winning a $5,000 cash prize.
Swarmathon 2017
This close-up shows Swarmie robots that were programmed with computer code by college and university students. During the Swarmathon competition at the Kennedy Space Center Visitor Complex, the small robots looked for "resources" in the form of cubes with AprilTags, similar to barcodes. Similar robots could help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the second annual Swarmathon competition at NASA's Kennedy Space Center in Florida, students were asked to develop computer code for the small robots called "Swarmies." The students programmed the robots to look for "resources" in the form of cubes with AprilTags, similar to barcodes. A team from Southwestern Indian Polytechnic Institute (SIPI) in Albuquerque, New Mexico, captured first place and a $5,000 cash prize. SIPI team members, from the left, are: students Emery Sutherland, Ty Shurley, Christian Martinez, SIPI engineering professor Dr. Nader Vadiee who was the team's faculty advisor, and student Schulte Cooke.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of cubes with AprilTags, similar to barcodes. Teams developed search algorithms for innovative robots known as "Swarmies" to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to participate. Similar robots could help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
In the Swarmathon competition at the Kennedy Space Center Visitor Complex, students were asked to develop computer code for the small robots, programming them to look for "resources" in the form of cubes with AprilTags, similar to barcodes. Teams developed search algorithms for innovative robots known as "Swarmies" to operate autonomously, communicating and interacting as a collective swarm similar to ants foraging for food. In the spaceport's second annual Swarmathon, 20 teams representing 22 minority serving universities and community colleges were invited to participate. Similar robots could help find resources when astronauts explore distant locations, such as the moon or Mars.
Swarmathon 2017
Melanie Moses, a professor of computer science at the University of New Mexico, presents a small replica of a Swarmie robot to Theresa Martinez, engagement manager of the Minority University Research and Education Program, during an awards ceremony at the Kennedy Space Center Visitor Complex in Florida on June 12, 2019. Swarmathon University Competition students and their mentors were at Kennedy to participate in a student/mentor panel, hear from speakers, get a behind-the-scenes tour of Kennedy Space Center, dine with an astronaut and receive awards. During Swarmathon University Challenge IV, students developed algorithms for robotic swarms that are robust and adaptable like the foraging strategies of ant colonies. The fourth and final Swarmathon was a combined virtual and physical competition, hosted by the University of New Mexico.
Swarmathon 2019